Understanding Loops
 

What is a Loop?

What we call a sample loop are two points in time saved in the sample (within an instrument file) that define a loop when Buzz plays the sample. Thus Buzz plays a part of the sample repeatedly, once the sample is triggered in for example a tracker. A sample loop is exactly what it sounds like, a piece of a sample which is meant to played repeatedly. Loops combined with envelopes are a good way to add more depth and variation to simple (thus smaller) samplers. Loops are a time-honored art of most studio musicians and trackers alike.

Buzz allows you to define one loop for any sample in the Wavetable


Types of Loops

There are a few distinct types of loops including Ping Pong loops, which loop from beginning to end, then back from the end to the beginning, Sustaining Loops which simply play a segment over and over again, and One-Shot Loops which loop through one type and then stop.

Support for the various types of Loops in Buzz is dependent on the machine in use. Different machines support various different types of loops.